

Salvage follows a group of illegal salvagers (called Magpies) who are using a technology called a shockring to collect valuable elements and ores as they hide in an asteroid belt. But squeezed (retrofitted?) into the space between Dead Space (1) and Aftermath is an original graphic novel: Dead Space: Salvage, written by Antony Johnston and illustrated by Christopher Shy. I must admit it didn't hold my attention as much as the games, but it did provide a suitable explanation for the opening of the second game and Isaac's predicament. Quickly.Īn animated movie was released titled Dead Space: Aftermath that provided additional details on what happens between Dead Space and Dead Space 2. Here, the reader gets her point-of-view as a member of the medical staff on the Ishimura as things. This stand-alone comic book concludes this first book and is the story of Isaac's girlfriend, Dr. This graphic novel also provides one extra tale, Dead Space: Extraction. It shouldn't really ruin any of the game's surprises (as far as I can remember), and I think it's a perfect companion to the first game, providing a parallel story to the bits and pieces of ship log information you'll gather as you play the first game. But if you haven't played the first game, this is a perfect introduction to the game universe and the horrors that await you in the game. If you've played the first game through to the end, you know about the origin of the Marker, but that won't stop you from enjoying this story. It's a prequel to the first game, offering up details on what happened at the mining colony prior to the arrival of the Ishimura.

Dead Space is written by Antony Johnston and illustrated by Ben Templesmith. First up is the six-part comic book just released as a single collection.
